Protect your collection · Guide · 8 min read

Conditions & grading basics

The four things graders check, the NM-to-Damaged ladder, PSA vs BGS vs CGC, and the honest math of when grading pays.

Grading turns a card into a slab: a company inspects it, assigns a number from 1 to 10, and seals it in a tamper-evident case. Done right, it protects the card, certifies its condition to any future buyer, and can multiply its value. Done wrong, it's $20 spent to learn your card has a scratch. Here's how to be in the first group.

The four things graders check

  • ·Centering — is the artwork evenly framed by its borders, front and back? Tilt the card and compare the border widths. This is the most common 10-killer because it's decided at the printer, not by handling.
  • ·Corners — sharp and pointed, or soft and whitened? Use a loupe or your phone camera zoomed in; corners that look fine to the naked eye often aren't.
  • ·Edges — chipping or whitening along the sides, especially on the back where dark ink shows every flake.
  • ·Surface — scratches, print lines, dents, and holo scuffing. Check under a bright light at an angle; holofoil hides scratches until the light catches them.
Watch on YouTubePre-grading a card on cameraCentering and holo surface scratches are hard to describe and easy to show — watch someone tilt a card under a light once and you'll check yours the same way forever.

The condition ladder for raw cards

Before grading exists the raw-card scale you'll see on every marketplace: Near Mint (looks pack-fresh), Lightly Played (minor wear you have to look for), Moderately Played (visible wear at a glance), Heavily Played (loved hard), and Damaged. Each step down cuts the price substantially — and sellers are optimists, so inspect photos like a skeptic.

The big three graders

  • ·PSA — the market leader. PSA 10 slabs generally command the highest resale prices simply because the label is the most recognized.
  • ·BGS (Beckett) — grades four subcategories and offers the mythic Black Label 10 (perfect subgrades across the board), the hardest grade in the hobby.
  • ·CGC — strong reputation for consistency and often the fastest and cheapest of the three; its slabs have gained real market acceptance.

When grading is worth it

Grading costs roughly $15–25 per card at standard service levels, plus shipping both ways, plus weeks of waiting. The rule of thumb:

  • ·Grade when the graded price at your realistic grade exceeds the raw price by clearly more than the all-in fee.
  • ·Grade personal grails you never plan to sell — the slab is protection and presentation, and that's a legitimate reason on its own.
  • ·Don't grade modern bulk hits hoping for a 10. Pack-fresh does not mean gem mint — plenty of cards leave the printer already incapable of a 10 on centering alone.

Submitting without regrets

  • ·Ship cards in semi-rigid holders (Card Saver 1s) — it's what the graders themselves ask for. Toploaders can rattle in transit.
  • ·Sleeve first, then the semi-rigid, then sandwich the stack between cardboard in a bubble mailer. The right supplies are on our gear page.
  • ·Photograph every card before it ships, insure anything meaningful, and use tracking — always.